StitchATon2/Infra/Encoders/PngPipeEncoder.cs

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C#
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using System.Buffers;
using System.Buffers.Binary;
using System.IO.Compression;
using System.IO.Pipelines;
using StitchATon2.Infra.Buffers;
namespace StitchATon2.Infra.Encoders;
public class PngPipeEncoder : IDisposable
{
private const int BufferSize = 8 * 1024;
private const int FlushThreshold = 1024;
private const int PipeChunkThreshold = 16 * 1024;
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private readonly PipeWriter _outputPipe;
private readonly MemoryStream _memoryStream;
private readonly int _width;
private readonly int _height;
private readonly ZLibStream _zlibStream;
private bool _disposed;
private bool _shouldFlush;
public PngPipeEncoder(PipeWriter outputPipe, int width, int height)
{
_outputPipe = outputPipe;
_width = width;
_height = height;
_memoryStream = new MemoryStream(BufferSize * 2);
_zlibStream = new ZLibStream(_memoryStream, CompressionLevel.Optimal, leaveOpen: true);
_memoryStream.SetLength(8);
_memoryStream.Position = 8;
}
~PngPipeEncoder() => Dispose();
public void WriteHeader()
{
Span<byte> headerBytes = [
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, // PNG Signature
0x00, 0x00, 0x00, 0x0D, // Length
// IHDR chunk
0x49, 0x48, 0x44, 0x52, // IHDR
0x00, 0x00, 0x00, 0x00, // Reserve to write Width
0x00, 0x00, 0x00, 0x00, // Reserve to write Height
0x08, // Bit depth
0x02, // Color type
0x00, // Compression method
0x00, // Filter method
0x00, // Interlace method
0x00, 0x00, 0x00, 0x00, // Reserve to write CRC-32
];
BinaryPrimitives.WriteInt32BigEndian(headerBytes[16..], _width);
BinaryPrimitives.WriteInt32BigEndian(headerBytes[20..], _height);
var crc = Crc32.Compute(headerBytes.Slice(12, 17));
BinaryPrimitives.WriteUInt32BigEndian(headerBytes[29..], crc);
_outputPipe.Write(headerBytes);
}
public async Task WriteDataAsync(IBuffer<byte> buffer, bool disposeBuffer = true, CancellationToken cancellationToken = default)
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{
try
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{
_zlibStream.Write([0]);
var offset = 0;
while (buffer.Length - offset > FlushThreshold)
{
_zlibStream.Write(buffer.Span.Slice(offset, FlushThreshold));
await _zlibStream.FlushAsync(cancellationToken);
offset += FlushThreshold;
if (_memoryStream.Length >= BufferSize)
await FlushAsync(cancellationToken);
}
if (buffer.Length > offset)
{
_zlibStream.Write(buffer.Span[offset..]);
await _zlibStream.FlushAsync(cancellationToken);
_shouldFlush = true;
}
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}
finally
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{
if(disposeBuffer)
buffer.Dispose();
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}
}
private async Task FlushAsync(CancellationToken cancellationToken)
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{
await _zlibStream.FlushAsync(cancellationToken);
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var dataSize = (int)(_memoryStream.Length - 8);
_memoryStream.Write("\0\0\0\0"u8);
_memoryStream.Position = 4;
_memoryStream.Write("IDAT"u8);
var buffer = _memoryStream.GetBuffer();
BinaryPrimitives.WriteInt32BigEndian(buffer, dataSize);
// write Crc
var crc = Crc32.Compute(buffer.AsSpan(4, dataSize + 4));
BinaryPrimitives.WriteUInt32BigEndian(buffer.AsSpan(dataSize + 8), crc);
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_outputPipe.Write(buffer.AsSpan(0, dataSize + 12));
await _outputPipe.FlushAsync(cancellationToken);
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_memoryStream.SetLength(8);
_memoryStream.Position = 8;
_shouldFlush = false;
}
public async Task WriteEndOfFileAsync(CancellationToken cancellationToken = default)
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{
if(_shouldFlush)
await FlushAsync(cancellationToken);
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Span<byte> endChunk = [
0x00, 0x00, 0x00, 0x00, // Length
0x49, 0x45, 0x4E, 0x44, // IEND
0xAE, 0x42, 0x60, 0x82, // Crc
];
_outputPipe.Write(endChunk);
Dispose();
}
public void Dispose()
{
if (!_disposed)
{
_zlibStream.Dispose();
_memoryStream.Dispose();
_disposed = true;
GC.SuppressFinalize(this);
}
}
}