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33
Infra/Encoders/Crc32.cs
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33
Infra/Encoders/Crc32.cs
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namespace StitchATon2.Infra.Encoders;
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public static class Crc32
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{
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private static readonly Lazy<uint[]> LazyTable = new(GenerateTable);
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private static uint[] Table => LazyTable.Value;
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public static uint Compute(Span<byte> buffer, uint initial = 0xFFFFFFFF)
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{
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uint crc = initial;
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foreach (var b in buffer)
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{
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crc = Table[(crc ^ b) & 0xFF] ^ (crc >> 8);
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}
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return ~crc;
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}
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private static uint[] GenerateTable()
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{
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const uint poly = 0xEDB88320;
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var table = new uint[256];
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for (uint i = 0; i < 256; i++)
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{
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uint c = i;
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for (int j = 0; j < 8; j++)
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{
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c = (c & 1) != 0 ? (poly ^ (c >> 1)) : (c >> 1);
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}
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table[i] = c;
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}
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return table;
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}
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}
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143
Infra/Encoders/PngStreamEncoder.cs
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143
Infra/Encoders/PngStreamEncoder.cs
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using System.Buffers.Binary;
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using System.IO.Compression;
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namespace StitchATon2.Infra.Encoders;
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public class PngStreamEncoder : IDisposable, IAsyncDisposable
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{
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private const int BufferSize = 8 * 1024;
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private const int FlushThreshold = 1024;
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private readonly Stream _stream;
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private readonly MemoryStream _memoryStream;
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private readonly int _width;
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private readonly int _height;
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private readonly ZLibStream _zlibStream;
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private bool _disposed;
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private bool _shouldFlush;
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public PngStreamEncoder(Stream writableStream, int width, int height)
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{
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_stream = writableStream;
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_width = width;
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_height = height;
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_memoryStream = new MemoryStream(BufferSize * 2);
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_zlibStream = new ZLibStream(_memoryStream, CompressionLevel.Optimal, leaveOpen: true);
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_memoryStream.SetLength(8);
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_memoryStream.Position = 8;
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}
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~PngStreamEncoder() => Dispose();
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public async Task WriteHeader()
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{
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byte[] headerBytes = [
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0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, // PNG Signature
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0x00, 0x00, 0x00, 0x0D, // Length
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// IHDR chunk
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0x49, 0x48, 0x44, 0x52, // IHDR
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0x00, 0x00, 0x00, 0x00, // Reserve to write Width
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0x00, 0x00, 0x00, 0x00, // Reserve to write Height
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0x08, // Bit depth
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0x02, // Color type
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0x00, // Compression method
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0x00, // Filter method
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0x00, // Interlace method
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0x00, 0x00, 0x00, 0x00, // Reserve to write CRC-32
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];
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BinaryPrimitives.WriteInt32BigEndian(headerBytes.AsSpan(16), _width);
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BinaryPrimitives.WriteInt32BigEndian(headerBytes.AsSpan(20), _height);
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var crc = Crc32.Compute(headerBytes.AsSpan(12, 17));
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BinaryPrimitives.WriteUInt32BigEndian(headerBytes.AsSpan(29), crc);
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await _stream.WriteAsync(headerBytes);
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}
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public async Task WriteData(Memory<byte> data)
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{
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_zlibStream.Write([0]);
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var dataSlice = data;
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while (dataSlice.Length > FlushThreshold)
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{
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await _zlibStream.WriteAsync(dataSlice[..FlushThreshold]);
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await _zlibStream.FlushAsync();
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dataSlice = dataSlice[FlushThreshold..];
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if(_memoryStream.Length >= BufferSize)
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await Flush();
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}
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if (dataSlice.Length > 0)
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{
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await _zlibStream.WriteAsync(dataSlice);
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await _zlibStream.FlushAsync();
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_shouldFlush = true;
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}
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}
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private async Task Flush()
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{
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await _zlibStream.FlushAsync();
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var dataSize = (int)(_memoryStream.Length - 8);
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_memoryStream.Write("\0\0\0\0"u8);
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_memoryStream.Position = 4;
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_memoryStream.Write("IDAT"u8);
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var buffer = _memoryStream.GetBuffer();
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BinaryPrimitives.WriteInt32BigEndian(buffer, dataSize);
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// write Crc
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var crc = Crc32.Compute(buffer.AsSpan(4, dataSize + 4));
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BinaryPrimitives.WriteUInt32BigEndian(buffer.AsSpan(dataSize + 8), crc);
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await _stream.WriteAsync(buffer.AsMemory(0, dataSize + 12));
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_memoryStream.SetLength(8);
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_memoryStream.Position = 8;
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_shouldFlush = false;
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}
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public async ValueTask WriteEndOfFile()
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{
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if(_shouldFlush)
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await Flush();
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var endChunk = new byte[] {
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0x00, 0x00, 0x00, 0x00, // Length
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0x49, 0x45, 0x4E, 0x44, // IEND
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0xAE, 0x42, 0x60, 0x82, // Crc
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};
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await _stream.WriteAsync(endChunk);
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await DisposeAsync();
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}
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public void Dispose()
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{
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if (!_disposed)
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{
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_zlibStream.Dispose();
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_memoryStream.Dispose();
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_disposed = true;
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}
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GC.SuppressFinalize(this);
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}
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public async ValueTask DisposeAsync()
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{
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if (!_disposed)
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{
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await _zlibStream.DisposeAsync();
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await _memoryStream.DisposeAsync();
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_disposed = true;
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}
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GC.SuppressFinalize(this);
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}
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}
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