StitchATon2/Infra/Buffers/ImmovableMemory.cs

51 lines
No EOL
1.3 KiB
C#

using System.Buffers;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace StitchATon2.Infra.Buffers;
internal sealed unsafe class ImmovableMemory<T> : MemoryManager<T>, IBuffer<T> where T : unmanaged
{
internal readonly T* Pointer;
private bool _disposed;
public ImmovableMemory(int length)
{
Pointer = (T*)NativeMemory.Alloc((nuint)length, (nuint)Unsafe.SizeOf<T>());
Length = length;
}
protected override void Dispose(bool disposing)
{
if (_disposed) return;
NativeMemory.Free(Pointer);
_disposed = true;
}
public override Span<T> GetSpan()
=> _disposed
? throw new ObjectDisposedException(nameof(ImmovableMemory<T>))
: new Span<T>(Pointer, Length);
public override MemoryHandle Pin(int elementIndex = 0)
=> _disposed
? throw new ObjectDisposedException(nameof(ImmovableMemory<T>))
: new MemoryHandle(Pointer + elementIndex);
public override void Unpin()
{
}
public ref T this[int index]
{
get
{
if (_disposed) throw new ObjectDisposedException(nameof(ImmovableMemory<T>));
return ref Unsafe.AsRef<T>(Pointer + index);
}
}
public Span<T> Span => GetSpan();
public int Length { get; }
}