155 lines
No EOL
5.5 KiB
C#
155 lines
No EOL
5.5 KiB
C#
using System.Buffers;
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using System.Runtime.CompilerServices;
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using SixLabors.ImageSharp.PixelFormats;
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using StitchATon2.Infra;
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using StitchATon2.Infra.Buffers;
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using StitchATon2.Infra.Encoders;
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namespace StitchATon2.Domain.ImageCreators;
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public class ImageCreator
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{
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private readonly GridSection _section;
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private int FullWidth => _section.TileManager.Configuration.FullWidth;
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private int FullHeight => _section.TileManager.Configuration.FullHeight;
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private int OffsetX => _section.OffsetX;
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private int OffsetY => _section.OffsetY;
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private int Width => _section.Width;
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private int Height => _section.Height;
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private int TileWidth => _section.TileManager.Configuration.Width;
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private int TileHeight => _section.TileManager.Configuration.Height;
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private Tile TileOrigin => _section.Origin;
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private int RightmostPixelIndex => _section.TileManager.Configuration.RightTileIndex;
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private int BottomPixelIndex => _section.TileManager.Configuration.BottomTileIndex;
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private TileManager TileManager => _section.TileManager;
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private readonly Int32Pixel[] _mmfReadBuffer;
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public ImageCreator(GridSection section)
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{
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_section = section;
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_mmfReadBuffer = ArrayPool<Int32Pixel>.Shared.Rent(TileWidth);
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}
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public async Task WriteToStream(Stream writableStream, float scale)
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{
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var scaleFactor = MathF.ReciprocalEstimate(scale);
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var targetWidth = (int)(Width / scaleFactor);
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var targetHeight = (int)(Height / scaleFactor);
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var encoder = new PngStreamEncoder(writableStream, targetWidth, targetHeight);
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await encoder.WriteHeader();
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var outputBufferSize = targetWidth * Unsafe.SizeOf<Rgb24>();
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using var outputBuffer = MemoryAllocator.AllocateManaged<byte>(outputBufferSize);
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using var xLookup = Utils.BoundsMatrix(scaleFactor, targetWidth, FullWidth, OffsetX);
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using var yLookup = Utils.BoundsMatrix(scaleFactor, targetHeight, FullHeight, OffsetY);
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using var yStartMap = MemoryAllocator.Allocate<Int32Pixel>(targetWidth);
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using var yEndMap = MemoryAllocator.Allocate<Int32Pixel>(targetWidth);
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var yStart = OffsetY;
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Task? outputTask = null;
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for (var y = 0; y < targetHeight; y++)
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{
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var yEnd = yLookup[y];
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var (localRow0, localOffsetY0) = int.DivRem(yStart, TileHeight);
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MapRow(localRow0, localOffsetY0, xLookup.Span[..targetWidth], yStartMap);
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var (localRow1, localOffsetY1) = int.DivRem(yEnd, TileHeight);
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MapRow(localRow1, localOffsetY1, xLookup.Span[..targetWidth], yEndMap);
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if (localRow0 != localRow1)
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{
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MapRowAppend(localRow0, BottomPixelIndex, xLookup.Span[..targetWidth], yEndMap);
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}
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if(outputTask != null)
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await outputTask;
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int xStart = OffsetX, x0 = 0;
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for (int x1 = 0, i = 0; x1 < targetWidth; x1++)
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{
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var xEnd = xLookup[x1];
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var pixel = yEndMap[x1];
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pixel += yStartMap[x0];
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pixel -= yEndMap[x0];
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pixel -= yStartMap[x1];
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pixel /= Math.Max(1, (xEnd - xStart) * (yEnd - yStart));
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outputBuffer.Memory.Span[i++] = (byte)pixel.R;
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outputBuffer.Memory.Span[i++] = (byte)pixel.G;
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outputBuffer.Memory.Span[i++] = (byte)pixel.B;
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xStart = xEnd;
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x0 = x1;
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}
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outputTask = encoder.WriteData(outputBuffer.Memory[..outputBufferSize]);
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yStart = yEnd;
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}
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await encoder.WriteEndOfFile();
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}
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private void MapRow(int rowOffset, int yOffset, Span<int> sourceMap, IBuffer<Int32Pixel> destination)
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{
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var currentTile = TileManager.GetAdjacent(TileOrigin, 0, rowOffset);
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var xAdder = Int32Pixel.Zero;
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var xOffset = 0;
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var written = 0;
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while (true)
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{
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currentTile.Integral.Acquire(yOffset, _mmfReadBuffer);
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int localX;
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while (written < sourceMap.Length && (localX = sourceMap[written] - xOffset) < TileWidth)
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{
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destination.Span[written] = _mmfReadBuffer[localX];
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destination.Span[written] += xAdder;
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written++;
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}
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if (written >= sourceMap.Length)
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break;
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xAdder += _mmfReadBuffer[RightmostPixelIndex];
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xOffset += TileWidth;
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currentTile = TileManager.GetAdjacent(currentTile, 1, 0);
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}
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}
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private void MapRowAppend(int rowOffset, int yOffset, Span<int> sourceMap, IBuffer<Int32Pixel> destination)
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{
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var currentTile = TileManager.GetAdjacent(TileOrigin, 0, rowOffset);
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var xAdder = Int32Pixel.Zero;
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var xOffset = 0;
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var written = 0;
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while (true)
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{
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currentTile.Integral.Acquire(yOffset, _mmfReadBuffer);
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int localX;
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while (written < sourceMap.Length && (localX = sourceMap[written] - xOffset) < TileWidth)
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{
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destination.Span[written] += _mmfReadBuffer[localX];
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destination.Span[written] += xAdder;
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written++;
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}
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if (written >= sourceMap.Length)
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break;
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xAdder += _mmfReadBuffer[RightmostPixelIndex];
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xOffset += TileWidth;
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currentTile = TileManager.GetAdjacent(currentTile, 1, 0);
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}
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}
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} |