fix swapped canvas width and height
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0609cdb4cd
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7bd0a9fe66
1 changed files with 3 additions and 3 deletions
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@ -101,7 +101,7 @@ public class ImageGenerator
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var globalRoI = GenerateGlobalRoI(requestBody.CropOffset, requestBody.CropSize, canvasRect.Width,
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var globalRoI = GenerateGlobalRoI(requestBody.CropOffset, requestBody.CropSize, canvasRect.Width,
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canvasRect.Height);
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canvasRect.Height);
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Mat canvas = new Mat(globalRoI.Width, globalRoI.Height, a1Mat.Type());
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Mat canvas = new Mat(globalRoI.Height, globalRoI.Width, a1Mat.Type());
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Parallel.ForEach(matrix, item =>
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Parallel.ForEach(matrix, item =>
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{
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{
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@ -193,8 +193,8 @@ public class ImageGenerator
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private Rect GenerateInitialRectCanvas(Mat reference, int rowCount, int colCount)
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private Rect GenerateInitialRectCanvas(Mat reference, int rowCount, int colCount)
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{
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{
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int width = reference.Rows * rowCount;
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int width = reference.Width * colCount;
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int height = reference.Cols * colCount;
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int height = reference.Height * rowCount;
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return new Rect(0, 0, width, height);
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return new Rect(0, 0, width, height);
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}
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}
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