optimize: use Operation.Call directly
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@ -61,7 +61,7 @@ public static class Tile
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for( int row = minRow; row <= maxRow; row++ )
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for( int row = minRow; row <= maxRow; row++ )
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for( int col = minCol; col <= maxCol; col++ )
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for( int col = minCol; col <= maxCol; col++ )
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images.Add(Image.NewFromFile(FullPath(tilesDirectory, row, col)));
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images.Add(( Operation.Call("pngload", FullPath(tilesDirectory, row, col)) as Image )!);
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using var canvasImage = Image.Arrayjoin(images.ToArray(), width);
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using var canvasImage = Image.Arrayjoin(images.ToArray(), width);
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int cropLeft = (int)( canvasImage.Width * cropOffsetX );
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int cropLeft = (int)( canvasImage.Width * cropOffsetX );
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