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dennisarfan 2025-07-30 07:30:00 +07:00
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using System.Buffers;
using System.Runtime.CompilerServices;
using SixLabors.ImageSharp.PixelFormats;
using StitchATon2.Infra;
using StitchATon2.Infra.Buffers;
using StitchATon2.Infra.Encoders;
namespace StitchATon2.Domain.ImageCreators;
public class ImageCreator
{
private readonly GridSection _section;
private int FullWidth => _section.TileManager.Configuration.FullWidth;
private int FullHeight => _section.TileManager.Configuration.FullHeight;
private int OffsetX => _section.OffsetX;
private int OffsetY => _section.OffsetY;
private int Width => _section.Width;
private int Height => _section.Height;
private int TileWidth => _section.TileManager.Configuration.Width;
private int TileHeight => _section.TileManager.Configuration.Height;
private Tile TileOrigin => _section.Origin;
private int RightmostPixelIndex => _section.TileManager.Configuration.RightTileIndex;
private int BottomPixelIndex => _section.TileManager.Configuration.BottomTileIndex;
private TileManager TileManager => _section.TileManager;
private readonly Int32Pixel[] _mmfReadBuffer;
public ImageCreator(GridSection section)
{
_section = section;
_mmfReadBuffer = ArrayPool<Int32Pixel>.Shared.Rent(TileWidth);
}
public async Task WriteToStream(Stream writableStream, float scale)
{
var scaleFactor = MathF.ReciprocalEstimate(scale);
var targetWidth = (int)(Width / scaleFactor);
var targetHeight = (int)(Height / scaleFactor);
var encoder = new PngStreamEncoder(writableStream, targetWidth, targetHeight);
await encoder.WriteHeader();
var outputBufferSize = targetWidth * Unsafe.SizeOf<Rgb24>();
using var outputBuffer = MemoryAllocator.AllocateManaged<byte>(outputBufferSize);
using var xLookup = Utils.BoundsMatrix(scaleFactor, targetWidth, FullWidth, OffsetX);
using var yLookup = Utils.BoundsMatrix(scaleFactor, targetHeight, FullHeight, OffsetY);
using var yStartMap = MemoryAllocator.Allocate<Int32Pixel>(targetWidth);
using var yEndMap = MemoryAllocator.Allocate<Int32Pixel>(targetWidth);
var yStart = OffsetY;
Task? outputTask = null;
for (var y = 0; y < targetHeight; y++)
{
var yEnd = yLookup[y];
var (localRow0, localOffsetY0) = int.DivRem(yStart, TileHeight);
MapRow(localRow0, localOffsetY0, xLookup.Span[..targetWidth], yStartMap);
var (localRow1, localOffsetY1) = int.DivRem(yEnd, TileHeight);
MapRow(localRow1, localOffsetY1, xLookup.Span[..targetWidth], yEndMap);
if (localRow0 != localRow1)
{
MapRowAppend(localRow0, BottomPixelIndex, xLookup.Span[..targetWidth], yEndMap);
}
if(outputTask != null)
await outputTask;
int xStart = OffsetX, x0 = 0;
for (int x1 = 0, i = 0; x1 < targetWidth; x1++)
{
var xEnd = xLookup[x1];
var pixel = yEndMap[x1];
pixel += yStartMap[x0];
pixel -= yEndMap[x0];
pixel -= yStartMap[x1];
pixel /= Math.Max(1, (xEnd - xStart) * (yEnd - yStart));
outputBuffer.Memory.Span[i++] = (byte)pixel.R;
outputBuffer.Memory.Span[i++] = (byte)pixel.G;
outputBuffer.Memory.Span[i++] = (byte)pixel.B;
xStart = xEnd;
x0 = x1;
}
outputTask = encoder.WriteData(outputBuffer.Memory[..outputBufferSize]);
yStart = yEnd;
}
await encoder.WriteEndOfFile();
}
private void MapRow(int rowOffset, int yOffset, Span<int> sourceMap, IBuffer<Int32Pixel> destination)
{
var currentTile = TileManager.GetAdjacent(TileOrigin, 0, rowOffset);
var xAdder = Int32Pixel.Zero;
var xOffset = 0;
var written = 0;
while (true)
{
currentTile.Integral.Acquire(yOffset, _mmfReadBuffer);
int localX;
while (written < sourceMap.Length && (localX = sourceMap[written] - xOffset) < TileWidth)
{
destination.Span[written] = _mmfReadBuffer[localX];
destination.Span[written] += xAdder;
written++;
}
if (written >= sourceMap.Length)
break;
xAdder += _mmfReadBuffer[RightmostPixelIndex];
xOffset += TileWidth;
currentTile = TileManager.GetAdjacent(currentTile, 1, 0);
}
}
private void MapRowAppend(int rowOffset, int yOffset, Span<int> sourceMap, IBuffer<Int32Pixel> destination)
{
var currentTile = TileManager.GetAdjacent(TileOrigin, 0, rowOffset);
var xAdder = Int32Pixel.Zero;
var xOffset = 0;
var written = 0;
while (true)
{
currentTile.Integral.Acquire(yOffset, _mmfReadBuffer);
int localX;
while (written < sourceMap.Length && (localX = sourceMap[written] - xOffset) < TileWidth)
{
destination.Span[written] += _mmfReadBuffer[localX];
destination.Span[written] += xAdder;
written++;
}
if (written >= sourceMap.Length)
break;
xAdder += _mmfReadBuffer[RightmostPixelIndex];
xOffset += TileWidth;
currentTile = TileManager.GetAdjacent(currentTile, 1, 0);
}
}
}